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Simon Nordon
Simon Nordon

704 followers

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Unity Architecture: Scriptable Object Pattern

The following is part of a “Unity Architecture” Series where we build the same game, using different Architecture Patterns in Unity.

Dec 11, 2024
2
Unity Architecture: Scriptable Object Pattern
Unity Architecture: Scriptable Object Pattern
Dec 11, 2024
2

100 Days of Steam Sales: Analysis

Anyone who’s been in the game development industry knows how hard it is to make a successful game. Nobody has figured out that formula, you…

Feb 10, 2024
7
100 Days of Steam Sales: Analysis
100 Days of Steam Sales: Analysis
Feb 10, 2024
7

Unity Architecture: GameObject Component Pattern

In the last blog post we looked at the Spaghetti Pattern, a joke name used to describe a game without any pattern at all.

Jan 20, 2024
4
Unity Architecture: GameObject Component Pattern
Unity Architecture: GameObject Component Pattern
Jan 20, 2024
4

Unity Case Study: Soulstone Survivors

If you’ve been following my blog you’ll know I’m currently working on a Unity Architecture series where I remake the same survivors game in…

Oct 14, 2023
8
Unity Case Study: Soulstone Survivors
Unity Case Study: Soulstone Survivors
Oct 14, 2023
8

Unity Architecture: Spaghetti Pattern

Six months ago I was promoted to the position of Lead Unity Developer. Taking on this role, I felt that I had to level up my coding game. I…

Sep 22, 2023
12
Unity Architecture: Spaghetti Pattern
Unity Architecture: Spaghetti Pattern
Sep 22, 2023
12

Unity Case Study: Vampire Survivors

Before I get into the source code and project structure of Vampire Survivors, I’ll explain how I got here.

Aug 23, 2023
9
Unity Case Study: Vampire Survivors
Unity Case Study: Vampire Survivors
Aug 23, 2023
9
Simon Nordon

Simon Nordon

704 followers

Unity Developer

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