Isaiah TimmCreating an “annoying” ramming enemy using Move.TowardsToday we are going to create a new smaller enemy that won’t shoot lasers. Rather it’s going to use itself to try to damage us. The idea is…Oct 27, 2022Oct 27, 2022
Isaiah Timm(Day 28 in Unity) Creating our own enemy wave system!Right now, our game spawns enemies infinitely at a constant rate. Today we are going to change that. We are going to update our code so…Sep 22, 20221Sep 22, 20221
Isaiah Timm(Day 27 in Unity) Giving our enemies random movement behaviors.Today we are going to adjust our enemies to be a little less predictable. Not to brag but getting a high score is just a bit too easy. So…Sep 15, 2022Sep 15, 2022
Isaiah Timm(Day 26 in Unity) Adding camera shake affects.Today we are going to be adding some script to our camera and will tell it to shake at whenever we take damage.Sep 14, 2022Sep 14, 2022
Isaiah Timm(Day 25 in Unity) Our Boost Is Running Out.We have recently created some logic for when our player presses left shift, they get enhanced movement speed. But right now it’s with no…Sep 13, 2022Sep 13, 2022
Isaiah Timm(Day 24 in Unity) Creating our own rare Overpowered-up.Today we are creating ourselves a new powerup. I’m going for a new type of ammo that will obliterate the entire screen quickly. This will…Sep 4, 2022Sep 4, 2022
Isaiah Timm(Day 23 in Unity) Creating our own ammo and life powerups.We have just created an ammo system in our game but now we also need to create a way to pick up more ammo. On top of this, we are going to…Aug 31, 2022Aug 31, 2022
Isaiah Timm(Day 22 in Unity) Creating an ammunition system with UI elements.Today is the day we stop the spamming. The spacebar slapping. The trigger pulling pullers. The thumb punching punchers. Today we create an…Aug 28, 2022Aug 28, 2022
Isaiah Timm(Day 21 in Unity) Adding thrusters and shield behavior.Now with our game near completion, its time to have fun and add some extra game mechanics to spice up the gameplay.Aug 27, 2022Aug 27, 2022
Isaiah Timm(Day 20 in Unity) How the heck do we get out of this thing?Well our game is finally up and running, and it’s awesome. It might be so awesome that once someone plays it, they will never stop. However…Aug 21, 2022Aug 21, 2022