Egor BogomyakovHow to make Unreal Engine IOS build from Windows?The wonderful world of cross-platform game development may be challenging, especially when you’re trying to understand how to configure…Jul 27, 20201Jul 27, 20201
Egor BogomyakovinAR/VR Journey: Augmented & Virtual Reality MagazineFeatures of VR content testingI’ve recently started not only developing VR content but taking part in testing as well. In this article, I want to share my experience…Dec 7, 2018Dec 7, 2018
Egor BogomyakovinAR/VR Journey: Augmented & Virtual Reality MagazinePC VR and Mobile non-VR cross-platform multiplayer?Market of different VR devices has grown greatly over the past several years, but the number of headset owners is still very small.Jun 1, 20181Jun 1, 20181
Egor BogomyakovHow to use Seurat with Unreal Engine 4?In early May, Google opened a source code of technology for VR scene simplification named Seurat.May 17, 20182May 17, 20182
Egor BogomyakovA few useful things I’ve learned from Tom Looman courseI just recently finished new amazing UE4 course from Tom Looman and here are a few useful things that I’ve added to my notebook with…Apr 23, 2018Apr 23, 2018
Egor BogomyakovHow to connect Unreal Engine 4 to local server via sockets?Suppose you faced the same problem as me: you need to create Connection Manager for your Unreal Engine 4 project that will get some values…Dec 10, 20167Dec 10, 20167