“Make education less miserable for everyone” — Alex & Yoon 2016
created by: Alex Ouyang, Seung Yoon Oh
What is atomAR?
atomAR is an Augmented Reality application that is intended to teach students chemistry. Using this app, students can combine different element atoms to create chemical bonds while getting direct visual feedback of their actions! It is an effective and interactive way students can learn chemistry!
How it Works:
atomAR utilizes openCV for pattern recognition of the specific cards and for marker tracking. openGL is used to render the visual representations of the atoms and the animation of the chemical bonds. In terms of the technical aspects regarding openGL, we will use shadow mapping (3 points), flat polygon shading, particle effects (1 point), halo effect (1 point) and collision detection (2 points).
atomAR = Creativity + Imagination + Artistry
atomAR not only has incredibly graphical features such as flat polygon shading, shadow mapping and particle effects, but it also integrates augmented reality technology. This will allow users to fully immerse themselves by interacting with the graphical models, resulting in a better way of learning chemistry.
Week 1 Progress:
- Investigated Augmented Reality technologies via openCV.
- Solidified overall big picture, created Icon and Design Blueprint of our application.
- Started working on Shadow Mapping.
- Started working on original 3D models (Cuz we are creating ourselves).
- Started composing original music/audio effects.
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