If it’s “broken”, what was it before it was “broken”?
Rich Fuller

You said everything I wanted to say in reply to Dan’s article. To me it read like a person complaining there’s too many new people entering his field of work and he’s feeling the pressure. After all, he as are so many in the industry is self taught so I don’t know how he doesn’t see value in programs like the ones GA is offering. My biggest complain is that, unlike you, he’s not suggesting a solution. I think a mentorship program would be great.

I know that a GA class won’t make me a user experience designer but most of the skills Dan says a user experience should have, I have learned at my job as an advertising strategist at an agency from WORKING. I’ve learned those things on the job, and I’m sure I would learn a lot more on the job if I did pursue a career in user experience design.

But his whole article begs the question of: How are you supposed to get into the field if the current formal training is not “good enough”? And what is the difference between taking a class and giving it all you’ve got and teaching yourself how to do it? Teaching yourself means you’re learning by doing, you’re watching videos, you’re reading. All of that you have to do at GA but you do it in a better environment where you have access to your teacher (an experienced UX designer) to give you feedback. The GA class is not perfect, they should probably do more group work, but it’s a good start.

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