There’s a lot out there on how to improve Android Studio / Gradle performance. After trying out everything using a consistent method, I can now sum up the things that work:
For quite some time I used Gson for serialisation in our Kotlin and Java-applications. It was the most brittle part of our code, for several reasons:
There’s a discussion going on about Apple allegedly removing the headphone-jack in the next iPhone.
I see a reason for doing so, if they start selling not a tiny adapter, but headphones-cables with pluggable buds. Good, sturdy cables with…