Interactions Beyond Screens (Part 1)
Ever wondered what will be the future of interaction design?
Till when will we get pleasure in playing with those touch screens?
We need to start thinking beyond those rectangles!
We need to think about the ‘Tomorrow’ of Human Computer Interfaces.
The world is already moving towards the future with virtual reality and gesture controls and other new ways to interact with products and services but it’s just the starting. Thus, as Human Centered Design students we also started to think beyond screens in one of our design studios at Srishti School of Art, Design and Technology, Bangalore, India.
We were given 10 days to play with physical forms, explore new mediums, technologies and create working prototype of an interactive service and experience beyond screens! We got a lot of guidance and help from Kavita Arora at Think Happy Everyday Workshop.
The moment we started playing with physical forms as a part of the initial explorations to understand how limitless they are, soon we realised how trapped we were within those screens of our mobiles or laptops and many others. How we tend to miss the details of our own surroundings, how our mobile engages us so well that we have actually forgotten to have a conversation beyond our visual world!
While we were in the process of finding new ways, one of us made a comment saying — “We should go back to old times where there was less technology, simple things and we were more connected than ever!” and the other two said — “NO”. What do you think?
We think technology is very important. And it has done wonders for us. Now our Moms can see us whenever she wants to no matter where I am unlike our Grand-Moms who use to wait for our dad’s letters to reach them!
We need to work with technology but give the user more control over things to give them a seamless experience. We need to pull out things from the rectangle and put them in context to our physical and social world.
Our Initial Design Brief : Given by our Mentor.
As designers we know that prototyping is the best way to annotate the world around us, to bring initial life to the product we aim to build or design. So we started working with card boards, wooden blocks and papers, wires and Arduino and whatever we could get our hands on! These physical forms give us a lot of freedom to work!
Kavita introduced us to Arduino, its functions and uses. As it was our first time with the Arduino (Open-source electronic prototyping platform enabling users to create interactive electronic objects) so with due help from our mentor, Naveen Bagalkot and Kavita we started to get our hands dirty creating sounds using piezo buzzers and blinking led bulbs with the help of Arduino and coding.
Knowing the Arduino:
1. Setting up Arduino.
2. Learning the basics of Arduino.
3. Debugging codes to blink the LEDs.
4. Making different sounds with piezo buzzers.
That’s how our first week ended with us building a base for our next explorations.
To be Continued..