Steve LissaintNew Enemy MovementIn this article I will be walking through how I created new enemy movement within Unity. So far the enemy is only able to travel in a…Feb 7Feb 7
Steve LissaintImplementing The Camera ShakeIn this article I will be walking through how to implement the game camera and background shaking every time the player gets damaged within…Feb 3Feb 3
Steve LissaintUI Thruster BarIn this article I will be walking through how to add a UI Thruster Bar to my Space Shooter Project. When the user presses the left shift…Feb 2Feb 2
Steve LissaintSecondary Fire PowerUpIn this article I will be walking through how I setup a secondary Power Up that I call the S-SHOT which gives the player the ability to…Jan 31Jan 31
Steve LissaintHealth PowerUpIn this article I will be discussing how to add a Health PowerUp to our Space Shooter Game. The purpose of the Health PowerUp is to give…Jan 30Jan 30
Steve LissaintAmmo Refill PowerUpIn a previous article I created a limitation by giving the player limited ammunition so when the player ran out of ammo the user could no…Jan 26Jan 26
Steve LissaintAn Ammo Count and MeassageIn this walkthrough I am walking through how to add an ammo count to the game so when the player fires 15 times he is not able to fire any…Jan 26Jan 26
Steve LissaintStrengthening Shields….In this article I will be walking through how to add shield strength to our game. When the player collects the shield powerup; the shield…Jan 24Jan 24
Steve LissaintIncreasing Thruster Speed…In this walk through I will be demonstrating how to add speed to those thrusters. This is another example of how to increase the…Jan 24Jan 24
Steve LissaintAdding the Quit Game ButtonIn this article I will be walking though adding the quit button to the Main Menu of the Space Shooter game. The purpose of this is so when…Jan 24Jan 24