WoofJS.com One Year Later

We launched WoofJS as an open source JavaScript framework on July 12th, 2016. A few months later, we launched a first version of WoofJS.com as playground to try out the library. You couldn’t create an account, save your work, or anything.

One piece at a time

We weren’t sure if anyone would ever use the tool so we built it slowly, piece by piece over the last year.

Metrics

A few months ago, we set our goals for WoofJS.com. Last week I logged into Google Analytics and was surprised to see that we’ve already accomplished them!

Looking Ahead

Social Network

We’re hard at work creating a “social network” for WoofJS.com where students can heart and comment on each other’s games, just like they can on Scratch. Be on the look out for this in the coming weeks!

Teacher Accounts

WoofJS.com is and always will be free for students. We are exploring creating Teacher Accounts with premium features for after-school programs and schools around the world to use, like automatically generated progress reports that can be sent to parents. We’re excited about this because it would financially support dedicated people to contribute to the project.

Hiring!

Speaking about contributors, we are looking for someone to help us take WoofJS to the next level. While we’ve been successful in slowly growing WoofJS in our free time over the past year, we think it could be a really successful small business for the right programmer/entrepreneur who wants to lead the project full time. If you or a programmer you know is looking for a full time software role where you can grow an educational open-source project into a self-sustaining community and business, please reach out via steve at futureofcoding.org.

Enabling computational thinking by building tools for thought at futureofcoding.org. Co-creator of thecodingspace.com and woofjs.com

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