“I think that inside every adult is the heart of a child. We just gradually convince ourselves that we have to act more like adults.” - Shigeru Miyamoto
This is the story of 2 brothers. We moved from India to beautiful, sunny California in 1993. Our beloved first computer was a painfully slow Packard Bell that came packaged with some games (most notably the Journeyman Project, Spiderman Cartoon Maker and Encarta Encyclopedia’s Mindmaze). These titles may not sound particularly exciting to most, but they were important to us. They were a huge source of fun and a great way to spend a weekend (and maybe a school night or 2 or 3). This was our first introduction to gaming, an interactive medium we hadn’t really ever had the chance to experience.
Through my brother’s friend we managed to get a hold of a Duke Nukem 3D CD (but don’t tell our mom that). Whereas Encarta Mindmaze tested our general knowledge, Duke Nukem 3D tested our reflexes and compulsion to say, “Hail to the king baby.” Suffice to say; impressionable us thought Duke was the most badass character ever. When Blockbuster started offering the Super Nintendo system to rent, we did so every few weeks for a few days at a time. A Link to the Past was difficult and kept us up all night working together. Super Street Fighter 2 was competitive and brought out the sibling rivalry in full effect (I admit I did abuse Blanka’s electricity move). All we needed was 2 controllers and my brother and I were set for the entire day. Mornings turned into afternoons. Afternoons turned into evenings. Gaming became an awesome way to spend time together, especially when we were still pretty new to American culture and I’ll always be grateful for that.
Some moments tend to stick with you.
The Super Metroid Title Screen
When we rented Super Metroid, we didn’t really know what to expect other than the screenshots looked awesome. But I still remember the first time I saw the title screen. I was at a loss of words. The music, the Metroid vessel, the incapacitated scientists, the flickering laboratory monitors. It was like looking at artwork. It was gorgeous. And it set the mood of the adventure you were about to embark on so well. It made us feel both uncomfortable and excited. Not an easy feat.
The Fallout 1 Intro
I remember us going to Fry’s (it’s a huge electronics retailer on the West Coast) and buying Fallout 1 because it looked pretty bad ass. Sure it was a little mature for me, but my brother convinced our dad that we would only play it together so we (read: I) wouldn’t get scared or frightened. I fondly remember sitting on my big brother’s lap as he sat on the desk chair, both of us wide-eyed facing our huge CRT monitor as we booted up Fallout 1 for the first time. “War, war never changes.” proclaimed the narrator (the incredibly talented Ron Perlman). That intro still gives me goose bumps to this day and setup a powerful narrative full of depth and complexity.
Another fond memory was of my brother and I waiting in line at Best Buy for a chance to play Super Mario 64. We had heard so much hype about this new 64-bit power, but what did that even mean? We wanted to see the power with our own eyes. When our turn approached, the Best Buy staff member reset the game. The screen lit up…and we were introduced to…well this:
The Super Mario 64 Whatever It’s Called
It was incredible, and absolutely ridiculous. But definitely more incredible. When I think of my childhood, I think of these moments and many more. I think about the times we argued and the times we laughed. The times we fought and beat each other up and the times we took turns to beat a boss together. I cherish these memories from my youth and continue to cherish them today.
It’s through our countless game discoveries that we’ve been able to craft these memories. Little reminders of what gaming means to us. Little reminders of what gaming means to a lot of people. Throughout our childhood, my brother and I always talked about the moment. The moment we found Super Metroid, Fallout 1, and Super Mario 64. The moment you discover something new, something fresh, something others care deeply about.
Whether it’s a AAA franchise title or a humble indie, 100-hour RPG or commute-optimized strategy, adult-oriented or family-friendly, iOS or PC. Good games have the power to excite and create moments. Now that there are more games than ever before, it’s important to separate the quality from the masses. We believe you should be spending less time searching for awesome games and more time playing them.
This blog is our way of sharing our story as we attempt to solve this unique challenge. It’s about featuring games we love, discussing trends, and sharing insight from our community. It’s about what we’ve learned so far working on a startup together, what we’re learning right now, and what we hope to learn in the future. But more than anything, it’s about working on something you love with people you love.