A Beginner’s Guide to Kotlin Coroutines: Lightweight Concurrency for Asynchronous Programming

Summit Kumar
6 min readApr 17, 2023

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Concurrency is an essential aspect of modern programming, and developers have traditionally used threads as the primary mechanism for concurrent programming. However, with the rise of Kotlin, Coroutines have emerged as an alternative to threads for concurrent programming. In this article, we’ll explore what Coroutines are, how they work, and the differences between threads and Coroutines.

What are Coroutines?

At a high level, Coroutines are a lightweight mechanism for concurrency that allows developers to write asynchronous, non-blocking code. Coroutines were introduced in Kotlin 1.3 as an experimental feature and became stable in Kotlin 1.4. Coroutines are built on top of the JVM and use a cooperative concurrency model.

Coroutines enable developers to write asynchronous code that looks and behaves like synchronous code, making it easier to reason about and debug. Coroutines provide a simplified and higher-level concurrency abstraction, allowing developers to write code that is more concise and easier to read.

What do we mean when you say Coroutines are lightweight threads?

When we say that Coroutines are lightweight threads, what we mean is that Coroutines are not actual operating system threads, but instead, they are implemented on top of threads. Coroutines are managed by a Coroutine dispatcher that decides which Coroutine to execute on which thread.

Unlike traditional threads, which require a certain amount of system resources to create and manage, Coroutines are created and destroyed dynamically and do not have a significant overhead. This makes it possible to create many Coroutines without using a lot of system resources.

Additionally, Coroutines are cooperative, meaning that they do not preempt each other as threads do. Instead, a Coroutine voluntarily suspends its execution at specific points and allows other Coroutines to run. This makes Coroutines more efficient than threads because they do not spend time switching contexts between threads.

What are the Basics of Coroutines?

Here are some basic concepts and terminology related to Coroutines:

  • Coroutine Scope: A context in which a Coroutine runs. The Coroutine Scope defines the lifecycle of the Coroutine and can be used to manage its behavior.
  • Dispatcher: A mechanism for determining which thread or threads a Coroutine runs on. Dispatchers allow you to specify the execution context of a Coroutine, such as the Main thread or a background thread.
  • Launching: The process of starting a Coroutine. You can launch a Coroutine using the launch function, which takes a Coroutine Scope and a Coroutine block as parameters.
  • Suspend Functions: Functions that can be paused and resumed during execution. Suspend functions are used in Coroutines to perform asynchronous operations, such as network requests or file I/O, without blocking the main thread.
  • Coroutine Context: A set of key-value pairs that provide context information for a Coroutine. The Coroutine Context can be used to store and retrieve data that is shared between Coroutines, such as shared resources or configuration settings.
  • Coroutine Job: A handle to a Coroutine that allows you to manage its lifecycle and behavior. You can use a Coroutine Job to cancel or pause a Coroutine, or to wait for it to complete.

How do Coroutines work?

Coroutines in Kotlin work by launching lightweight threads that can perform asynchronous operations without blocking the main thread. Let’s look at an example to see how this works in practice:

import kotlinx.coroutines.*

fun main() {
// Launch a Coroutine on the Default Dispatcher
val job = GlobalScope.launch(Dispatchers.Default) {
println("Coroutine started on ${Thread.currentThread().name}")
delay(1000) // Pause for 1 second
println("Coroutine finished on ${Thread.currentThread().name}")
}

println("Main thread running")

// Wait for the Coroutine to complete
runBlocking {
job.join()
}

println("Main thread finished")
}

In this example, we are launching a Coroutine using the GlobalScope.launch function, which takes a Coroutine block as a parameter. The Coroutine block is the code that will be executed by the Coroutine.

Inside the Coroutine block, we print out a message to indicate that the Coroutine has started running on a particular thread. We then pause the Coroutine using the delay function for 1 second to simulate an asynchronous operation. Finally, we print out a message to indicate that the Coroutine has finished running.

Meanwhile, back in the main thread, we print out a message to indicate that it is still running. We then use the runBlocking function to wait for the Coroutine to complete. Finally, we print out a message to indicate that the main thread has finished.

When we run this code, we should see output similar to the following:

Main thread running
Coroutine started on DefaultDispatcher-worker-1
Coroutine finished on DefaultDispatcher-worker-1
Main thread finished

As you can see, the Coroutine is launched and runs on a background thread, while the main thread continues to run concurrently. The delay function inside the Coroutine simulates an asynchronous operation, allowing other Coroutines or the main thread to continue running during the pause.

what are the uses of Coroutine?

There are many use cases for Kotlin Coroutines in modern programming. Here are some examples of how Coroutines can be used in practice:

Asynchronous Network Operations — One of the most common use cases for Coroutines is to perform asynchronous network operations. Coroutines make it easy to perform network requests without blocking the main thread, which is essential for keeping the user interface responsive.

GlobalScope.launch(Dispatchers.IO) {
val result = apiService.getDataFromNetwork()
withContext(Dispatchers.Main) {
handleResult(result)
}
}

In this example, we use a Coroutine to perform a network request using the apiService object. The Coroutine is launched on the IO Dispatcher, which is optimized for input/output operations. When the request is complete, the handleResult function is called on the main thread using the withContext function, which switches the Coroutine's execution to the Main Dispatcher.

Background Processing — Another common use case for Coroutines is to perform background processing tasks that do not require user interaction. For example, you might use a Coroutine to perform a long-running computation, such as image processing or data analysis.

GlobalScope.launch(Dispatchers.Default) {
val result = performLongRunningComputation()
withContext(Dispatchers.Main) {
displayResult(result)
}
}

In this example, we use a Coroutine to perform a long-running computation using the performLongRunningComputation function. The Coroutine is launched on the Default Dispatcher, which is optimized for CPU-bound tasks. When the computation is complete, the displayResult function is called on the main thread using the withContext function, which switches the Coroutine's execution to the Main Dispatcher.

Concurrency and Parallelism — Coroutines can also be used to perform concurrent and parallel operations. For example, you might use a Coroutine to download multiple files concurrently or to perform parallel computations on multiple threads.

val job1 = GlobalScope.launch(Dispatchers.Default) {
val result1 = performComputation1()
println("Result 1: $result1")
}

val job2 = GlobalScope.launch(Dispatchers.Default) {
val result2 = performComputation2()
println("Result 2: $result2")
}

runBlocking {
job1.join()
job2.join()
println("All jobs completed")
}

In this example, we launch two Coroutines on the Default Dispatcher to perform two separate computations concurrently. We use the join function to wait for both Coroutines to complete before printing a message to the console.

State Management — Coroutines can also be used for state management in applications. For example, you might use a Coroutine to manage the state of a UI component or to handle user input.

fun updateCounter() = GlobalScope.launch(Dispatchers.Main) {
val count = withContext(Dispatchers.IO) {
fetchCountFromDatabase()
}
countTextView.text = "Count: $count"
}

fun incrementCounter() = GlobalScope.launch(Dispatchers.IO) {
incrementCountInDatabase()
updateCounter()
}

In this example, we use a Coroutine to manage the state of a UI component (countTextView). The updateCounter function fetches the current count from the database on the IO Dispatcher and updates the UI on the Main Dispatcher. The incrementCounter function increments the count in the database on the IO Dispatcher and then calls the updateCounter function to update the UI.

Conclusion

Kotlin Coroutines simplify management of concurrency and parallelism, making programming more efficient and responsive. They’re useful for asynchronous network operations, background processing, concurrency, parallelism, and state management. It’s important to learn the basics before exploring more advanced features such as Coroutine Scopes, Channels, and Flows. Coroutines offer a lightweight and efficient alternative to traditional threads and callbacks, enabling developers to write scalable, responsive, and maintainable code.

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Summit Kumar

Tech-savvy BTech IT professional with a passion for latest technologies. Always seeking new challenges & opportunities to expand my knowledge. #KeepLearning #IT