Freelance game designer & developer 🌀 VJ by night
So last year I wrote a bunch of Global Game Jam tips in a whole thread of tweets. I wanted to share my tips again for this year, but I’m too lazy to find the tweets so I’m just gonna write them here again.
More technical writings about my VJ project! My first one was about beats and reflection, this one is about loading visuals and blending them. I will again compare my old system with Fluor (the new one).
In this tool you can draw 2D heightmaps and run around in them as 3D space. There are actually quite…