Blockchain-native Game Engines

Unreal Engine
First version of Unity Game Engine
Blueprint in Unreal Engine
Dark Forest is a mmo blockchain game where entire game logic runs and records on xdai blockchain. Anyone can fork the smart contracts and create their own client to run the game.
Graphic depiction of connected blocks. Each transaction is recorded onto this block and appended to the long-running chain.
No more men in suits being the gatekeepers
Workflow for the game engine and Spaceborn game. Game engine consist of “Game Contract” which registers NFT Game Components such as “Player”, “Alien” and “Gears” which interoperate and change.
  • Create a UI for anyone to generate game contracts or fork someone else’s deployed game.
  • Easy deployment of games to different L2 networks or sidechains like Arbitrum and Matic.
  • Create a standard for in game items so that interoperability between different games is like a breeze.
  • Create a token which will compensate builders, incentivize game developers to allow the players to play their games.
  • Create a DAO for making this game engine a public good and properly decentralized.
  • Create a 2D combat game which will reuse the NFTs already minted from the text-based version.
  • Integration with existing game engines such as unity and unreal.
  • Library for artists and developers to publish their assets, different ways for them to get compensated for the work and a marketplace for players and games.

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