Maria MishurenkoinAR/VR Journey: Augmented & Virtual Reality MagazineThe sound of surreal barber: finding a musical voice for VR gameThis post is written by Corey Bertelsen, who is audio lead and level designer for Bizarre Barber.Nov 18, 2019Nov 18, 2019
Maria MishurenkoNot in one flash of brilliance: process of playtesting games for Virtual RealityHello! I am Maria Mishurenko, co-founder of Synesthetic Echo design studio and a XR designer / developer. This is the first post in the…Jul 16, 20191Jul 16, 20191
Maria MishurenkoinThrough the Looking GlassDesigning a Collaborative Art Creation Framework for VR and the Looking GlassWe started to play around with the idea of using the Looking Glass as a device to preview and potentially interact with VR paintingDec 24, 2018Dec 24, 2018