竹村 和莉 (Takemura Ori)inAdventures in Consumer TechnologyFive design tools for embracing the Human Condition.Last year I gave a design talk at the iOS Conference @ National University Of Singapore, I was asked to share my slides and instead decided…Feb 3, 20162Feb 3, 20162
竹村 和莉 (Takemura Ori)Shapist — a year afterAs I sought familiar newness (how Shapist was born).Sep 11, 2015Sep 11, 2015
竹村 和莉 (Takemura Ori)inDigital Udon — a few wordsA cocktail that is waiting to be mixed…Where excitement is shifting for both makers and consumers in ux, product and magicApr 7, 2014Apr 7, 2014
竹村 和莉 (Takemura Ori)inDigital Udon — a few wordsVideo games designed as physical interactive objectsA few thoughts on the interfaces for humansDec 16, 2013Dec 16, 2013