Journey mapping is one of the most powerful and commonly used tools designed to map/describe how users reach their goals. When we combine storytelling and visualization we immerse ourselves into the client experience. When done properly the value of journey mapping is immense:
Understanding process- journey mapping forces us to think about the experience in a much more structured and holistic way, to define the sequence of events, key stages, and transitions between them.
Building empathy-when you relive customer experience in story format you relive emotions and feel the pain and frustration users felt, this helps you understand their motivation.
Define the pain points- this is absolutely crucial, as each product should make users' lives easier. …
If you need to design a compelling pitch deck, presale presentation, or create training material that will keep the audience engaged this is an article for you.
The first question you need to ask before creating any presentation is “ What is the goal?. A clearly defined presentation objective is the first step to a remarkable presentation.
Understanding the interests and motivations of the primary audience, help you create a sharper and relevant targeted message. Creating a story with this person in mind and framing your offer for them.
If your presentation is longer, create breaks or change of format every 20 minutes to recharge the audience’s attention. …
The word “toggle” is a reference to a switch with a short handle that alternates between two states each time it is activated. You encounter it every time you “switch” on the lights.
As for “Radio Buttons” the word comes from the car radios that as common practice had a set of buttons under the dial that could mechanically store station presets, so the user switch between stations faster. Pressing one of these buttons would cause it to stay down until another was pressed.
Checkboxes — are used when there are one or many independent options and users may select any number of choices, including none, one, or several. …
Forms have existed for a significant amount of time, greatly simplifying the task of drafting complaints and various other legal pleadings. With the advance of information and its processing, means to gather the data are also evolving. As printed forms were here for years we can learn a few tips from their design.
Text fields allow users to enter text into a UI. They typically appear in forms and dialogs. Text field component design should provide a clear affordance for interaction, making the fields discoverable in layouts, efficient to fill in, and accessible.
Here are key elements of the basic Text field:
1. Container — interactable input area
2. Input text — entered into the text field
3. Label Text — tell users what information belongs in a given form field
4. Placeholder text — is a description or example of the information required that is replaced with input text after users provide it
5. Helper or Validation text(optional) — provides additional context or validation message
6. Leading icon(optional) — describe the type of input a text field requires
7. Trailing icon(optional) — additional control for entered text, like clear, hide/show…
In order to design the right interactions, we need to look back at the history and origins of physical pushbuttons, a direct predecessor of the UI component so heavily used in all digital products today. Buttons are amazing. The touch of a finger setting an appliance, a car, or a system in motion, even if the user doesn’t understand the underlying mechanisms or algorithms. In Power Button, Rachel Plotnick traces the origins of today’s push-button culture and describes the ways that button-pushing became a means for digital command, which promised effortless, discreet and fool-proof control.
“You press the button, we do the rest,” — Kodak cameras appealed to potential consumers, through a catchy and direct tagline. …
The process described in this article will work for various scopes of redesign — from a feature or view level to full application redesigns. These recommendations will help you avoid pitfalls and deliver value fast, and are based on the experience we gained from hundreds of redesigns, bumps, and bruises along the way.
Let’s clarify one thing from the start; this article is not a strick walkthrough. When designing a product today, it’s both impossible and unsensible to set up a rigid process and follow it for every situation; we need to be agile and quick to adapt. …
Creating smooth user experience for banking, wealth management, and other areas of fintech.
Humans tend to be bad at dealing with numbers. Single calculations like addition, subtraction, and multiplication are simple enough, but add in a few figures and you’ll likely reach for a calculator. …
20+ easy to follow illustrated examples
Companies are in constant pursuit of building simple and usable products. More features, new technologies, and advanced capabilities but still in a lightweight and simple to use format. More often than not, making it simple is the hardest thing there can be.
We can define simple - as something that is easily understood or done; presenting no difficulty. Simplicity is a subjective, things that appear simple for one person will not be perceived identically by another. Generally, we form our personal opinion regarding any process being simple or complex, in three quick stages:
Removing difficulties on the way of users to their goals — will help you move towards simplicity. In The Laws of Simplicity, John Maeda offers ten laws for balancing simplicity and complexity in business, technology, and design — guidelines for needing less and actually getting more. …
Dashboard design is a frequent request these days. Businesses dream about a simple view that presents all information, shows trends and risky areas, updates users on what happened — a view that will guide them into a bright financial future.
For me, a dashboard — is an at a glance preview of the most crucial information for the user at the moment he is looking at it, and an easy way to navigate directly to various areas of the application that require users attention. …
Design thinking begins with developing a deep understanding of your users and the problem you are trying to solve for them. Only by developing empathy for your users, you can design truly breathtaking solutions for their problems.
Creating successful products in many ways depends on an ability to understand, empathize with people you creating them for. This in many ways relies on designer analytical skills, user observation and in general all data that can be collected. …