The Deep DiceDnD: The TRUE reason for the OBSESSION with RANDOM NPCsYou’ve seen the memes: you carefully develop NPCs, only to see your players take a detour and fall in love with an NPC you’ve just made up…Jul 11, 2023Jul 11, 2023
The Deep Dice4 easy steps to build up tension in your DnD adventuresI learned what to do to make my DnD players gasp on the edge of their seats in anticipation and lower their eyebrows in puzzlement.May 24, 2023May 24, 2023
The Deep DiceTwo things I do to get my DnD players stoked and curiousI got sick of creating my adventures thinking first about the Big Bad Evil Guy. My problem with starting my stories with villains or…May 2, 2023May 2, 2023
The Deep DiceTwo things I did to get DnD players hooked up on my adventuresDnD: It’s easy for players to get distracted when they don’t care about their quest goalsApr 17, 2023Apr 17, 2023
The Deep DiceDnD: Why adventure design is key for storytelling and player agency.Two things I did to give my players more freedom without overwhelming myselfApr 2, 2023Apr 2, 2023
The Deep DiceNever take your DnD players’ ability to change what will happen nextTwo Things I did to let my players make meaningful decisions in our adventures.Mar 9, 2023Mar 9, 2023
The Deep DiceWhat should we expect from the D&D releases of 2023?Find out what are the best-selling D&D products and how they drive new releasesJan 29, 2023Jan 29, 2023
The Deep DiceThree common mistakes I used to make as a Dungeon MasterToday, I’m going to talk about a dire subject. Today, I’m going to talk about those that hide in the shadows of every Dungeon Master book…Jan 22, 2023Jan 22, 2023
The Deep DiceAre Spelljammer and Dragonlance the new normal for D&D?Why the Dragonlance innovations succeed where Spelljammer failedDec 9, 2022Dec 9, 2022
The Deep DiceGet rid of creative blocks when building your D&D adventuresWhere I draw inspiration to homebrew creative D&D adventuresNov 19, 2022Nov 19, 2022