As the UX designer of a team working on a relatively young application, I mostly get to design entirely new features, as opposed to improving or revamping existing features. (My product owner keeps promising me that this will change once we are “feature complete”. Considering the reality of our agile world, that just might be product development’s equivalent of the twelfth of never, amirite?)
When we (the communal designer we) are churning out features it is easy to miss crucial aspects, because the things we design are complex — that’s what makes our work so wonderfully exciting!
Product Designer at Paliscope in Gothenburg, Sweden. If I’m not scribbling boxes and arrows on whiteboards, I’m either giving talks on UX or drawing letters.