Legitimacy, fear, oversaturation, losing artistic value: the fears of AI generated art and thoughts on how creatives can thrive in the world of AI art
Disclaimer: I am not an expert on any of the topics I shall discuss below, I am just curious and I like to experiment + learn. I’m using this platform to log my thoughts, ideas and whatever else comes to mind. Please take what I write with a pinch of salt, and always do your own research. I am not a very good writer either, so be prepared to be reading a lot of fluff.
Anything I write that might be wrong, please do correct me but be polite about it, thank you!
Date: Monday 04/07/22
This was originally published on my website: Maria tries to understand
Edited to add (06/07/22): Although I do not mention it, AI art generated through DALL-E 2 is still technically owned by OpenAI who made the generator, and as such, ownership of the AI art is in of itself a huge debate and can affect the process and workflow of professional creative, especially when it comes to finances. Not all generators own the artworks though, for example MindsEye beta do not retain the rights to the images you make on there. I do not brush on the topic of ownership as there are lot of content out there on the topic and I am not well-versed enough to write about it, but thought i’d mention it as it is still relevant. The text below is mainly about the creative process as opposed to the professional process, if that makes sense. Think experimental and conceptual as opposed to practical in a financially sustainable way.
Remember when our tutors would tell us to refine our ideas because it was the one thing that machines couldn’t generate?
I still can’t believe that we have reached an age where AI would be able to generate art in such a realistic way, it feels absolutely surreal. And just like anything that is surreal, a lot of awe, anger and confusion has come with the discovery of DALL-E 2’s potential. 🍳🧑🍳
We have entered an era where machines can finally create realistic outputs which are so good that we can’t help but ask ourselves: what is the place of the creative in a world where their work can be generated in a second?
This post will mainly look into digital art as the most affected form since DALL-E produces digital files.
The world of digital art is already over-saturated.
With the advent of image-based social media and the boom of NFTs (amongst other phenomenons) and the ability to create endless duplicates, some folks are scared that digital art is losing part of its legitimacy.
It is easier than ever to create digital art with a single prompt, as a majority of technical barriers have been removed.
I personally see this as a shift in the process of the creative.
The machine still needs a prompt to generate images in the first place and human input is essential, which means that the process of producing art has come with new skills and techniques which answers to this new technology.
For example when Photoshop arrived, there was a huge change in how we perceived the ability to make digital art. But as time went by, producing output from the tool was no longer seen as ‘unique’ and ‘jawbreakingly cool’, only the most interesting outcomes shone through the noise, just like any other form of art.
So what skills am I on about? Some of the new skills and processes for generating AI art include:
- A good sense of grammar and syntax
- A good grasp on vocabulary and creative uses of language
- A good knowledge of artistic and cultural references / art history / styles
- Curating skills, from picking and choosing an image and re-editing it through the AI, like a brush tool
Aside from the AI brush tool, a lot of these skills are already essential for artists to develop their practice.
The most important skill however, is the ability to come up with an original, interesting, unique, visually striking thought.
It all boils down to the raw idea of a creative: someone who has the ability to provide the world with a uniquely beautiful perspective and translate it visually.
This is not a new idea, creatives have always held this power, and generators like DALL-E has simply removed a lot of technical barriers for creatives to generate striking visuals faster than ever.
I’m not saying AI-generated images is all good or praising it as the best tool ever. I’m just saying that we should harness its potential to push our existing creativity.
As a digitally-inclined creative, I believe that approaching AI-generators like DALL-E should be done with care and it’s important and freeing to look at the tool as a way to break down your own barriers. Artistic value doesn’t stop at our technical abilities. In my personal case, I am finally able to output juxtapositions I have always wanted to see but was never able to create it before due to my own technical limitations (e.g i can’t paint for shit).
So I want to push creatives to integrate AI within their existing workflows.
Always see how DALL-E can be used alongside your existing process, and don’t stop at the final AI output.
Play with the prompts, refine your outputs using the AI brush, and most importantly, bring it back in your analoguous or digital processes, let it be collage, stitching, AR, VR, ceramics, painting or sculpture! AI generators are going to stick around, so try to see how you can use it to push the boundaries of your own work!
These articles were originally written on my website, but I realised that it was very inconvenient and the articles weren’t shareable on my cargo. So I copy pasted all the content on Medium to make it easier to read and share.
Follow me on Instagram (@blurbnation) and (@RiceboxStudio) and to view my creative tech experimentations, and on the account (@aie_aie_ai) you can find my AI image experiments using DALL-E 2.