Representing a loosely defined pattern or set of principles with a single word is hard. It doesn’t work very well. As it turns out, people latch on to the term, project their own meaning, then pass it on to others to do the same. Along the way, the term’s true semantics are lost (*cough* Agile *cough*).

What’s the difference between a monolith and a Microservice anyway? …

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Heuristics for Better Code Reviews

Show me ten teams and I’ll show you ten different processes or conventions for reviewing code. I am fascinated by conditions such as these. These are opportunities.

There are two easily accessible explanations for why a multitude of different approaches have been adopted to accomplish the same common task: poor communication; or there is no clear, single winner. With respect to the latter, a pessimist’s view might be “They all suck.”

First, let me state that I will not be talking about tools. Tools can be leveraged to better enable a process, but they should not dictate its parameters.

Because there is a great deal of attention paid to finding better ways for teams to communicate and because the nature of development leads to frequent cross-pollination between teams, I chose to focus my efforts on understanding why the most adopted practices are still considered ineffective. …


Adam Thody

I help teams find sane approaches to building valuable products and services for a networked world. Director of Engineering at Heroku/Salesforce.

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