Unity Developer Position — FEB 2019

Hi! We at Solid Clouds are looking to grow our team in 2019. 
In the coming 3 months we are looking to expand our team with a Unity Developer, Backend Engineer and a DevOps Engineer.

Starborne, our first game, is intended to go into Open Beta this year.

We are in alpha — Big Things Ahead

We released Starborne into alpha last October and the reception has been great. We have an incredibly active community and over 40.000 player empires have been established across the galaxy.

Solid Clouds aims to be a leading MMORTS developer, with the intent to raise the bar of the genre both in terms of game mechanics and aesthetics. Our team consist of multidisciplinary talents with a drive to create quality gameplay experiences. We employ agile methodologies and adopt the latest technology trends.

Ideal Candidate — Skills and Experience

  • 2+ years of Unity3d or other game engine experience
  • Good grasp of C# and the .NET framework
  • Experience in agile software development with a degree in computer science, software engineering or equivalent
  • Great communications skills, with excellent written and spoken English
  • Pragmatic team player, that can balance going fast and going slow

Beneficial Expertise

🎨 Being a shader magician
📜 Deriving great pleasure from no-SQL and SQL databases
🚀 Having shipped a video game
🛸 Interested in MMO games, particularly strategy variants

Doesn’t fit your profile? Make sure to look over the Backend Engineer and DevOps Engineer positions or throw a general application our way.

If you are interested, please shoot me an email directly at thorgeir@solidclouds.com!

Join us in developing the frontier!
Thorgeir A. Karlsson
Solid Clouds