Tiina GolubinUX CollectiveCan’t speak to your users? Here’s what you can tryUser research is at the heart of human-centered design, but it’s not always possible to speak to users. Here are five things to do instead.·5 min read·Apr 16, 2024----
Tiina GolubinUX CollectiveHow to motivate your team?Discover the seven common gaps that lead to diminished morale and the most effective leadership strategies to rebuild the team spirit.·9 min read·Feb 15, 2024--3--3
Tiina GolubinBootcampThe UX of e-learningKey research insights from a project exploring how people learn online.·4 min read·Jan 6, 2024----
Tiina GolubinPrototyprThree lessons from 100 design mentoring sessionsThis months I hit the first major mentoring milestone on ADPList — one hundred sessions. While mentoring certainly isn’t a numbers game, I…·3 min read·Oct 30, 2023--2--2
Tiina GolubinUX CollectiveButton labels: is “OK” ok?Buttons are amongst the most important interactive design elements, so here is a quick guide to labelling them correctly.·5 min read·Oct 16, 2023--8--8
Tiina GolubWhom are you not designing for?Are ethical and inclusive design synonymous, how to perform an accessibility audit and why the web of the future is like a Wizard of Oz.·5 min read·Jul 19, 2023----
Tiina GolubinUX CollectiveDesigning friendships: how I use common design methodologies to build meaningful connectionsDesigners love methodologies, yet are reluctant to use them outside of work. Here is how UX skills can help you develop better friendships!·7 min read·Jul 4, 2023--5--5
Tiina GolubThis is such an interesting topic, thank you for providing a thoughtful overview.I find it fascinating how differently people interpret the basic five-star rating system depending on the context in which they encounter…1 min read·Jun 14, 2023----
Tiina GolubinUX CollectiveHow to do a UX accessibility evaluation?Digital accessibility is on the rise, but how to ensure your interface meets accessibility standards.·6 min read·May 2, 2023--1--1
Tiina GolubinUX CollectiveUsability heuristics in game designJakob Nielsen’s ten usability heuristics are broad principles underpinning excellent user experience. But how to they apply to game design?·10 min read·Mar 29, 2023--4--4