LET'S PLAY ELDEN RING
Elden Ring is an action role-playing game developed by the game development studio, FromSoftware. The game engine used to develop Elden Ring is the in-house engine developed by FromSoftware, known as the “FromEngine.” The FromEngine is a proprietary game engine that has been used in several of FromSoftware’s previous games, including the highly acclaimed Dark Souls series and Bloodborne.
According to Henry Lowood, a game engine is a software framework that is responsible for rendering a game’s graphics, performing in-game physics, and outputting audio. The FromEngine used in Elden Ring fits this definition perfectly, as it is responsible for all of these tasks. The engine is capable of rendering detailed and realistic graphics, providing a seamless and immersive gaming experience. Additionally, the engine performs in-game physics, allowing for realistic character movements and interactions with the game world. The engine also outputs high-quality audio, immersing players in the game’s soundtrack and sound effects. Overall, the FromEngine is a powerful and versatile game engine that allows FromSoftware to create highly detailed and immersive games, such as Elden Ring.
The FromEngine used in Elden Ring is a reusable game engine that has been used in several of FromSoftware’s previous games. This shows that the engine is versatile enough to be used to power multiple game titles. The engine also allows players to modify its properties, giving players the freedom to customize their gaming experience. This is one of the reasons the FromSoftware games are so popular among the gaming community.
In terms of how the engine renders the illusion of a game environment for players to move and act within, the FromEngine uses a combination of advanced techniques such as deferred rendering, dynamic lighting, and advanced physics simulation. The engine uses deferred rendering to create detailed and realistic graphics, allowing for a seamless and immersive gaming experience. Additionally, the engine uses dynamic lighting to create realistic lighting effects, adding to the immersive nature of the game. The advanced physics simulation allows for realistic character movements and interactions with the game world, further immersing players in the game’s environment. All these techniques work together to create an illusion of a game environment that players can move and act within, making the game more engaging and interactive.