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Tommy Vincent Mathieu
Tommy Vincent Mathieu

Tommy Vincent Mathieu

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From Games and the Design of Optimal Human Experience by Charles Chu

“Boredom is the opposite [of fun]. When a game stops teaching us, we feel bored. Boredom is the brain casting about for new information. It is the feeling you get when there are no new patterns to absorb. When a book is dull and fails to lead you on to the next chapter, it is failing to exhibit a captiv…

From Games and the Design of Optimal Human Experience by Charles Chu

Koster argues that fun is the experience of developing mastery. When we acquire new skills and recognize valuable patterns, our brains reward us with a shot of ple…

From It’s Time for Digital Products to Start Empowering Us by Jesse Weaver

Or what about an alarm clock that changes color based on the predicted temperature for the day, so you know how to dress without opening an app. Or a watch that knows how heavy traffic is and vi…

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Der Spiegel journalist messed with the wrong small town

Michele Anderson

Games and the Design of Optimal Human Experience

Charles Chu