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Zero-Cost Abstractions in Rust: Writing High-Level Code That Performs Like Low-Level Code
One of Rust’s most powerful yet understated features is its approach to zero-cost abstractions. This concept, while fundamental to Rust’s design philosophy, often goes unexplored beyond surface-level discussions. Today, we’ll dive deep into what makes Rust’s abstractions truly zero-cost and how you can leverage them to write elegant, high-level code that performs like hand-optimized low-level implementations.
What Are Zero-Cost Abstractions?
Bjarne Stroustrup, the creator of C++, first popularized the term with his principle: “What you don’t use, you don’t pay for. And further: What you do use, you couldn’t hand code any better.”
In Rust, this principle is taken to heart and enhanced further. Zero-cost abstractions allow you to write high-level, expressive code without incurring runtime overhead. When the code is compiled, these abstractions are transformed into the same efficient machine code you would have written by hand at a lower level.
The Magic Behind the Scenes
Let’s explore this concept with a practical example. Consider implementing a simple vector multiplication operation:
// High-level abstraction using iterators
fn…