Tyler HenrySetting up our First EnemySo, we have our Player and the Laser weapon. Now we want an Enemy to shoot at to make our game an actual game.2 min read·Dec 9, 2023----
Tyler HenryHow to Build an Interactive Security Camera SystemSo, in certain games there are times when the player is going through a building with security cameras, and these can range from fixed…3 min read·Dec 9, 2023----
Tyler HenryNew Enemy Type in UnityObjective: creating a new enemy type that moves differently and damages the player3 min read·Nov 10, 2023----
Tyler HenryBalancing Powerups in UnityObjective: balancing powerups in my space shooter where ammo spawns more frequent2 min read·Nov 10, 2023----
Tyler HenryBalancing Enemies in UnityObjective: balancing enemy spawns in Unity2 min read·Nov 10, 2023----
Tyler HenryCinemachine Brain — What is it?Cinemachine Brain is an extension that allows for custom camera blends to where you can customize how you move from one camera to another…1 min read·Nov 5, 2023----
Tyler HenryOver-The-Shoulder Aiming in UnityAAA games now a days use quite a few cameras to get their game to a polished level and make the game more fun and playable. So, in this…3 min read·Nov 5, 2023----
Tyler Henry2D Cameras Using Virtual CamerasFor all of you game developers who are interested in 2D this article is for you. So, in Cinemachine there is a premade 2D camera that comes…2 min read·Oct 24, 2023----
Tyler HenryCreating a Boss in UnityObjective: Creating a Boss for my 2D space shooter2 min read·Oct 24, 2023----
Tyler HenryEnemy Avoid Shot in UnityObjective: Creating an enemy that dodges the Player Lasers3 min read·Oct 23, 2023----