Poe 3.6 Melee Marauder Builds with Ancestral Warchief, Tectonic Slam, Consecrated Path
The Marauder is Path of Exile’s pure strength class, which implies that he’s good at taking hits, and even improved at dishing out punishment. His melee skills encompass a wide variety of assault, from massive single target harm to devastating area of impact. This brute of a man bolsters his impressive physical arsenal having many shouts and cries, skills that rally his allies and strike terror into the hearts of his enemies. here we will share Poe 3.6 Melee Marauder Builds with Ancestral Warchief, Tectonic Slam, Consecrated Path and other Poe 3.6 Synthesis Duelist Builds with SKill Blade Flurry for you
[Poe 3.6 Berserker] Over 6k Life perfect for hard bosses like Ulab/Uatziri/guardians/Shaper with Ancestral Warchief
Target your CWDT to activate at somewhere between 20–33% of your maximum health and then max out the triggered gems as high as your CWDT will allow them. The optional part is the tradeoff between having a less strong benefit that activates more frequently (20% health) vs. a stronger interest that enables less regularly (33% health). As a new player, I’d say split the difference and go for a ~25% max health trigger
+ Over 6k Life
+ ~1000 life/s with an enduring cry and all charges (over 15% life reg)
+ 73% Phys reduction (hideout) 90% with flasks
+ hard to die because you stay behind your Totems
+ can do all map mods (reflect is a bit meh because your totems will kill themselves on hit)
+ at lvl 16+ (facebreakers) all content
+ perfect for hard bosses like Ulab/Uatziri/guardians/Shaper
+ Stun immune with over 25 Rage stacks
- Clear speed is average
- Totem playstyle is not for everyone
- 10% life degen (but with ~15% life reg we still have 5% and don’t degen)
PoB Link: https://pastebin.com/XBraKAh2
Skill Tree: http://bit.ly/2TqL2qI
Example Link: https://www.pathofexile.com/forum/view-thread/1694250
[Poe 3.6 Chieftain] Powerful boss and single target killer with Consecrated Path
Defensively, we mainly are looking to get as much life and life regen as possible. This will provide us with a good EHP pool AND increase our resistance to Nebuloch degen when hit. For example, if we have 10% regen on the tree, if our HP is 5000, we will regen 500 HP per second. If our HP is 10000, we will regen 1000 HP per second without investing more in HP regen. This is very effective against Nebuloch degen as it does only scale by fire damage taken. If you have a lot of Poe Currency, you can go for a better blood equipment.
Offensively, we should pick Resolute Technique as quick as possible, then we pick up some mace nodes, but we mostly focus on scaling our attack speed, projectile damage and fire damage to best benefit our molten projectiles. We also get four jewel sockets for more life and other useful stats.
For Bandits, we will be killing all of them for the extra 2 Skill Points.
You will want to get the Wildfire jewel socketed as soon as possible to make Molten Strike feel good while leveling. These are socketed in the jewel sockets to the left and top of the Marauder start.
+ Powerful boss and single target killer
+ Very tanky
+ Low entry cost
+ Good clear speed
+ All content has done
- Can’t do maps with no leech and no regen combined.
PoB Link: https://pastebin.com/BWS8tDbR
Skill Tree: https://tinyurl.com/y7xkopzt
Example Link: https://www.pathofexile.com/forum/view-thread/2110129
[Poe 3.6 Juggernaut] Easy endurance charge generation against bosses with Tectonic Slam
The builder has the warcry in the same setup as my CWDT because this way booth (immortal call and enduring cry) are affected by the increased duration gem. You still have to cast it by yourself because warcries cant is triggered. You don’t have any life and ring/amulet, belt, boots & armor. This way you lose a lot of life. Also, jewels offer a lot of experience, don’t know if you use some. IMHO your amulet is utterly useless because it provides nothing besides block chance for your build. And the block is only worth IMHO if you go full into it. so 40/30 is not much, better would be 60/60+ but this could be hard to achieve as a marauder
+ very tanky
+ Easy endurance charge generation against bosses
+ freeze Immunity
- less damage than Chieftain & Berserker
PoB Link: https://pastebin.com/pAFTdups
Skill Tree: http://bit.ly/2NHxKRe
Example Link: https://www.pathofexile.com/forum/view-thread/2316461