Undeads Dev Report — Week 3, 2024

Undeads Games
3 min readJan 25, 2024

Greetings, survivors!

As we delve deeper into the heart of development, our team has been tirelessly crafting the next chapter of Undeads. Join us as we unveil the remarkable strides made from the 15th to the 19th of January, 2024.

Completed Work:

  • List of Improvements for Iteration 2: A comprehensive plan to elevate the gaming experience to new heights.
  • Day Change Regime + Weather: Prepare for dynamic shifts in time and weather to intensify your undead battles.
  • Adding Dynamic Light: Illuminating the undead realms for an immersive experience.
  • Variety of Surface Decals: Adding depth and realism with diverse surface details.
  • [Client] Set Up Shooting on Space Button: Redefining controls for more intuitive gameplay.
  • [Client] Added Pop-Up After Game Session Ends: Providing feedback and information after your daring adventures.
  • [Client] Implemented Weapons: Gear up for an arsenal of deadly weapons.
  • [Client] Implement Minimap Rendering within the UI: Navigate with ease using the seamlessly integrated minimap.
  • Assembling and Commit Builds for Steam Distribution: Preparing the grounds for wider undead battles.
  • Fixes for Add and Remove Players in Multithread: Seamless player management in multiplayer scenarios.
  • Fix and Improve Sync Movement for Players Characters: Fluid synchronization for lifelike character movements.
  • Improve Players Characters Collision Mechanic: Enhanced collision mechanics for smoother interactions.
  • Build Preparation/Deploy and Tests on Edgegap Servers: Ensuring a stable server environment for your battles.
  • Edgegap Matchmaking: Pending service support for unlocking its full potential.
  • Bugfix for Build Iteration 1: Addressing issues for a smoother experience.
  • Post-effects Setup: Fine-tuning visual elements for an immersive ambiance.
  • Fixes for Assets on Scene: Ensuring assets are in top shape for your undead encounters.

In Progress:

  • Project Feature Roadmap: Plotting the course for future enhancements and features.
  • Research of Steam DLC Creation and Operation Possibilities: Exploring new dimensions for in-game content.
  • Implementation of Editor-Only Scripts for Local Playtests: Enhancing our testing capabilities for a more polished gameplay experience.
  • Tasks Roadmap for Future Iterations: Plotting the course for future server enhancements.
  • Next Iterations Tasks Rework, Back Architecture Simplification: Streamlining for a more robust and efficient backend.
  • Review of Existing Assets, Cleaning Up: Maintaining the highest quality for a visually stunning game.
  • Location Blocking, Areas of Interests: Crafting detailed and strategic locations.
  • Assets Variations List for Location Zones: Preparing a diverse set of assets for unique environments.
  • Weather System: Adding atmospheric elements to immerse you in the unpredictable undead realms.

Bugfixes

  • [Bug] The death animation now plays after defeating zombies and other players.
  • [Bug] Bullet trajectory corrected to fly straight after a shot.
  • [Bug] Silhouette visibility behind objects addressed.
  • [Bug] “t” restored in the word “want” in the game exit pop-up.
  • [Bug] MissingReferenceException resolved after right mouse button click.
  • [Bug] Correct idle stance displayed when equipped with a weapon.
  • [Bug] Health and stamina progress alignment fixed.
  • [Bug] “Exit” button in settings pop-up now functions in battle scenarios.

As we forge ahead, the challenges we conquer and the enhancements we introduce are all geared towards creating a gaming experience you’ll never forget.

Stay tuned for more updates and join our discord server

Wishlist Undeads Today on Steam https://store.steampowered.com/app/2664670/Undeads/

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Undeads Games

Open-world survival MMORPG with AAA gameplay, fun-first game design & dozens of play-to-own and play-to-earn mechanics in line with healthy game economy