Haphephobia
Aevee Bee
642

Although I am a bit late to this article, I think you describe Fatal Frame perfectly. I have only played through the demo, but I did fall in love with it. For me, the mechanic of using the camera instead of a typical gun was fun. But what made this work so well was the fact that you could not just simply snap a picture of the ghost to push them back to void. There was several more things involved in the process. Not to mention that it was a genius use of the Wii Remote. The interaction was a priceless experience. I look forward to purchasing this game, in the future, and playing it for hours. And yes, if I had one complaint… just one… the character movement was very clunky. I was expecting a much smoother experience.