Our Highlights:

The Future Of Web Design 2015

UX Connections recently had the opportunity to attend the FOWD 2015 conference in London, which was an excellent conference for anyone in the web design and development community. With a packed two days of informative talks and activities, here are some of our highlights!

Could ‘designing in the browser’ be the future of web design?

“Clear cache and refresh — getting started with designing in the browser”

By Flurin Egger and Adrian Egger

“Unlike programs that need a license, the web will stay accessible for a long time and be fully responsive”

Flurin and Adrian have predicted that the future of web design will be “designing in the browser”. Their talk during Future of Web Design expressed that designers should be designing with “designcode”, moving away from current creative tools such as Photoshop and Illustrator to instead create demo sites right away in the browser. This idea leaves it to the front end developer to make it scalable and production ready — an interesting concept and certainly an inspiring talk!

Or does designing in the browser actually mean you’re not designing at all?

“So… what do I make?”

By Dan Mall

Dan Mall (founder of Superfriendlyco), spoke about the ever changing role of the designer. Not quite agreeing with the Egger brothers, Dan stated that ‘designing in the browser’ should infact be redefined as ‘deciding in the browser’. In his opinion, the best scenario in which to design in the browser is during the prototyping stage.

Dan Mall’s Tips for prototyping in the browser:
Build Fast — Prototypes should take less than an hour, and don't worry if they're rough!
Build ugly — Build it ugly first, then you can allow the designer to come back and finesse, doing what they know best.

Dan also shared an interesting quick prototyping method he had used with a recent client. For this project he started by opening keynote, and simply taking a bunch of screenshots from similar websites to what he wanted to achieve. This allowed him to just write some annotations to describe his ideas and photoshop the clients logo on to the page — leaving him with instant visual prototypes! This is a really easy way to create high fidelity prototype(s) which the client can instantly understand and visualise what their site could be.

Cat Noone spoke about the importance of designing enjoyable experiences.

“The Misconstrued User Experience”

By Cat Noone

One of our favourite quotes from FOWD this year came from Cat Noone:

“The Best companies are not design driven, not tech driven, not data driven, they are experience driven”

She suggests that UX is not about wireframes, prototypes, what we think or the assumptions we make. UX is about what you feel — and if people do not walk away feeling amazing with their needs are not being met, then your business is frankly not doing its job properly!

Billy Kiely had some great advice for rapid prototyping.

“Getting There Faster: Rapid Prototyping and Iteration”

By Billy Kiely, creative director at InVision

In this talk Billy Kiely shared his top tip for rapid prototyping: “Use it while you design it”. Rather than being in a static design environment, to really experience a product yourself you need to be interacting with it as you design.

He used the analogy of a cupcake: you start with each of the ingredients, all of which are useless individually. Only by experimenting with them all, adding different flavours and icing will you know how to create the best ‘cupcake’! He argued you need think carefully about exactly where you want to dive in and spend time on a product — being careful not to make a prototype feel too much like the final product. After all, a prototype is really only there to convey an idea to the client and importantly gather feedback from.

Did you go to FOWD this year? What were your highlights?

Tweet us @uxconnections!

Written by Hayley Charlton, UX Consultant @ UX Connections

This article was originally published on:

www.uxconnections.com

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