Jungle RPG Ascii — part 2
So, at first i got pretty cluzmy map generated model. So i sat down, and deep dived in ascii and other formats symbol to satisfy my need of good looking jungle map! Random generated. At that time i did not though about procedural map generation. So, using just notepad and installed all the python dependencies started to gather and construct jungle map.
Add elements of the jungle in the map:
Flora (Plants):
Δ - Tall tree: Dark Green (#006400)
Ω - Bush: Medium Green (#008000)
Ø - Short tree or sapling: Light Green (#00FF00)
º - Fern: Olive Drab (#6B8E23)
Λ - Vine: Forest Green (#228B22)
△ - Flower: Pink (#FF69B4)
● - Fruit: Red (#FF0000)
Fauna (Animals & Insects):
Æ - Large animal (e.g., elephant): Gray (#808080)
Ł - Small animal (e.g., monkey): Brown (#A52A2A)
δ - Insect (e.g., butterfly): Yellow (#FFFF00)
ŋ - Bird: Blue (#0000FF)
Land Elements:
■ - Mountain: Dark Gray (#2F4F4F)
□ - Clearing or flat ground: Beige (#F5F5DC)
▒ - Rocky terrain: Slate Gray (#708090)
▬ - Pathway: Sienna (#A0522D)
Water Elements:
ω - River: Light Blue (#ADD8E6)
○ - Pond or small water body: Aqua (#00FFFF)
╔ - Waterfall: Deep Sky Blue (#00BFFF)
~ - Lake: Deep Sky Blue (#00BFFF)
Tribes:
λ - Tribal hut: Dark Brown (#5C4033)
Ι - Tribal person: Tan (#D2B48C)
… - Campfire: Orange (#FFA500)
Landscapes:
∧ - Hill: Olive (#808000)
⊃ - Cave: Black (#000000)
⊂ - Valley: Lime Green (#32CD32)
Miscellaneous:
❖ - Treasure or artifact: Gold (#FFD700)
◊ - Gem or crystal: Violet (#EE82EE)
◁ - Arrow (direction or tribal weapon): Steel Blue (#4682B4)
▽ - Trap or pit: Dark Red (#8B0000)
And got something interesting and good looking as i thought at that time!
Continued in part 3!
Follow up!