Eli VazquezinGame Design FundamentalsCritical Play: Plants vs Zombies vs Kingdom RushFor this week’s critical play, I played through the beginning of two tower defense games: Plants vs Zombies and Kingdom Rush. While I may…May 28, 2020May 28, 2020
Eli VazquezinGame Design FundamentalsCritical play: Opus MagnumI wound up pretty crunched for time with the playable demo due today, so I decided to just talk about a puzzle game I’ve been playing…May 21, 2020May 21, 2020
Eli VazquezinGame Design FundamentalsProject 2 Team NormsTeam members: Ty Hunter, Xiaohai Liu, Yawen Shen, Eli Vazquez, Yinchin Xu, Suyie ZMay 10, 2020May 10, 2020
Eli VazquezinGame Design FundamentalsCritical Play: FirewatchFor today’s critical play, I played through the prologue and first day of Camposanto’s Firewatch. For those unfamiliar, Firewatch is the…May 7, 2020May 7, 2020