Playing non educational video games as learning activity in k12

Kids love playing games. Games are essential for the development of kids starting in their very early ages. Games develop, improve and save both cognitive and motor skills of humans.

Kids now and in the past couple of decades love and playing non educational video games. On the other hand, parents try to restrict the time their kids spent for non educational video games. Press publishes news on the negative impacts of games. The kids are not encouraged to play games by the community. As academicians and professionals in video gaming, we know how the video games incorporate missions and challenges which require skills that are crucial for our survival in and contribution to their real life as well.

The future of professionals such as medical doctors, pilots, teachers, architects, engineers, biologists, football players, chemists, drivers, crane operators, etc. will be more successful if they had played video games abundantly in their childhood. Even mothers and fathers of tomorrow should play video games to raise their kids more consciously.

Therefore, parents, schools and the community should encourage kids to play video games which are not designed for education. Besides, playing non educational video games should be embedded into the learning processes including home assignments. Playing non educational video games can be home assignments and learning activities in the schools. Esports clubs should be an option for the students in k12. Teachers should play video games in their professional development times so that teachers can select and recommend the right feature video games relevant to the learning objectives of their courses. The parents, the teachers and the kids should be gaming-literate. Playing non educational video games is more useful than learning how to code.

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