E Studio: CMU Tour Storyboarding 1
First iteration of CMU Tour app
Scenario 1:
Scenario one focuses on the onboarding process. You are first introduced to a welcome sign, followed by a brief form that asks you to fill out your name, undergrad/grad, academic interests, and extracurricular interests. The app will then match you to a series of four types of tours with a typical day in the life of a student; the only variation between the types of tours are the varying levels of how rigorous or relaxing you wish to go about your day. This type of matched and gamified tour allows you to customize your experience to your own interests without being exposed to an overwhelming amount of information. As you pick and choose your route, the app learns and self-corrects to tailor to your interests and needs. The app also asks for live GPS location, to ensure an accurate start and navigation. Additionally, as you progress throughout the tour, you can use your phone as a viewfinder to help guide you throughout the campus with visual annotations.

Scenario 2:
Scenario two focuses on a less rigid structure, and instead is tailored for students who wish to wander around campus on their own agenda. Rather than have a pre-set list drop-down list of activities to follow, a student can wander around campus and simply pop in buildings that peak a particular interest. To do so, a student would scan the building plaque signs that are currently existing in the front, and receive a list of current classes running for sit-in, a brief overview of said course, and student reviews on said course. This would allow students to have a real, live experience on what it is like to be a student in a class setting, but would require the professor’s allowance on sitting in classes, for classes to be in session, along with several other technical details.

Notes & Critique:
- Difference in onboarding process for admitted students versus random passerbyers who are touring Carnegie Mellon for the first time.
- The ability to have a self-guided tour on weekends versus weekends, and the difficulties in establish an app that would function in the absence and presence of students, faculty, and staff.
- The added value of an on-campus tour versus just touring the app from your home.
