Using Glide with Kotlin
Glide is an image-loading library for Android that simplifies the process of loading and displaying images from external sources. It’s highly customizable and efficient, making it a popular choice among Android developers.
In version 4, Glide received massive API changes that slightly changed how we can use it in our apps. To make it work with Kotlin, follow these steps:
First, you’ll need to add the Glide dependency to your app-level build.gradle
file:
implementation 'com.github.bumptech.glide:glide:4.4.0'
kapt 'com.github.bumptech.glide:compiler:4.4.0'
Include the kotlin-kapt
plugin in your build.gradle
file:
apply plugin: 'kotlin-kapt'
Create an AppGlideModule
implementation:
import com.bumptech.glide.annotation.GlideModule
import com.bumptech.glide.module.AppGlideModule
@GlideModule
class AppGlideModule : AppGlideModule()
Build the project and then use the generated API:
GlideApp.with(this)
.load(URL)
.into(image)
To learn more about using Glide with Kotlin, check out the official documentation at https://bumptech.github.io/glide/. There, you can find more advanced examples and explore the full range of features offered by the library.
Thank you for reading. If you enjoyed this post, please consider
following for more content like this.