VRolgainSilicon Valley Global News SVGN.ioVR Usability. Part 3Why and how to test VR appsApr 13, 2018Apr 13, 2018
VRolgainSilicon Valley Global News SVGN.ioVR Usability. Part 2Why and how to test VR appsApr 12, 2018Apr 12, 2018
VRolgainSilicon Valley Global News SVGN.ioVR Usability. Part 1Why and how to test VR appsApr 11, 2018Apr 11, 2018
VRolgainSilicon Valley Global News SVGN.ioSports in VR (playing Creed at GDC 2018)GDC 2018 presented a significant number of VR and AR companies and had a good amount of talks dedicated to XR specifically. One of the new…Apr 10, 20182Apr 10, 20182
VRolgainSilicon Valley Global News SVGN.ioGDC 2018 Expectations 2: Thoughts on AccessibilityThis specific article was inspired by my recent participation in the panel at UC Berkeley. We discussed how XR will augment our society…Mar 19, 2018Mar 19, 2018
VRolgainSilicon Valley Global News SVGN.ioGDC 2018 Expectations 1: Tools for XRA Flashback to VR Storyboarding and VR Prototyping, from my early days in VR to nowMar 19, 2018Mar 19, 2018
VRolgainSilicon Valley Global News SVGN.ioPodcast Coverage: The Current State of VR and Pre-GDC Thoughts and ExpectationsArticle by Olga Ivanova, Product Designer, VR Oxygen https://ol-iva.com https://vroxygen.com with podcast contributors Sara Hashkes, Micah…Mar 18, 2018Mar 18, 2018