Heidi WangLearning Visual Game Design — Dev diaries 3How to make pixel art, choose colour palettes, and a bunch of mood boards.Sep 27Sep 27
Heidi WangChoosing a Game Engine — Dev diaries 2How I chose a game engine for my 2D simulation gameSep 13Sep 13
Heidi WangTurning an idea into the foundations of a game — Dev diaries 1How I used documentation to further develop my game idea. Follow along as I share my learnings while developing my first game.Sep 62Sep 62
Heidi WanginBootcampHow I navigate conflicting design suggestions with key decision-makers for better design outcomes…How to say “no” to design suggestions from key-decision makers while remaining collaborative and achieving better design outcomes.Sep 26, 2023Sep 26, 2023
Heidi WanginBootcamp3 essential skills for solo designers in fast-paced startupsI am a 1 person design team at a fast-paced startup. Sometimes, my work is well-balanced with a mutual understanding of how design thinking…Sep 21, 2023Sep 21, 2023
Heidi WanginBootcampEncouraging the UX process in a UX immature companyExternal team members don’t always have the capacity to learn about design. So how can I make space for design thinking within our fast-p…Nov 25, 2022Nov 25, 2022