War Robots UniverseinMY.GAMESHow to get maximum benefit (and fun) from participating in a game jamHave the chance to join a game jam? Here’s how they go down, and our guide to getting the most out of them, while also having the most fun!Sep 26Sep 26
War Robots UniverseinMY.GAMESHow to optimize UIs in Unity: slow performance causes and solutionsSee how to optimize UI performance in Unity using this detailed guide with numerous experiments, practical advice, and performance tests to…Aug 26Aug 26
War Robots UniverseinMY.GAMESSingularity: Streamlining Game Development with a Universal FrameworkWhat is a “universal framework” in terms of game design? Why are they needed or useful? How can they help streamline development? We answer…Aug 1Aug 1
War Robots UniverseinMY.GAMESReworking War Robots’ prize system with style and user-friendlinessWe completely overhaul the event rewards system for the better — here’s how.Jul 5Jul 5
War Robots UniverseinMY.GAMESBuilding game worlds with creative lifehacks from the field of writingSometimes, especially with new releases, we need to build entire worlds from scratch. Lifehacks from writing can provide valuable insights…May 91May 91
War Robots UniverseWar Robots 10th Anniversary infographics: milestones vs pop culture trendsWhat happened on the War Robots’ journey from 2014 to this day, and what we watched, played and discussed during that time!May 7May 7
War Robots UniverseinMY.GAMESWar Robots from the technical POV: a 10 year evolutionIn this comprehensive post, we look at the technical side of War Robots over 10 years: the cool stuff, the problems, the experiments…May 2May 2
War Robots UniverseinMY.GAMESHow to design giant robots in shooters: a comprehensive War Robots retrospectiveEssential guidelines that will be useful for any developer, no matter the projectApr 11Apr 11
War Robots UniverseinMY.GAMESHow to build a narrative in a PvP game — without a narrative designer on the teamDo mobile games really need a narrative? And how can we build one if we don’t have a narrative designer? Let’s discuss.Mar 20Mar 20
War Robots UniverseinMY.GAMESDesigning maps that complement game mechanicsGood level design must support the actual game mechanics — this affects both level design, and ultimately, player enjoymentMar 1Mar 1