Low poly diorama in Houdini — terrain with foliage
Time to add some life to our diorama. I will start with creating a very simple tree, bush and rock and then we will distribute it over our terrain. This network is a little more complex than any of the previous ones, so get ready!
Low poly diorama in Houdini — terrain with layered side walls
Simple gradient sides are nice, but sides with layers look even better. To do so, we will use something a little more advanced: a for loop and attribute wrangle nodes. Let’s start with the network we created in previous post, the one without a side.
Low poly diorama in Houdini — series summary
Series summary Welcome to my blog post series on creating a low-poly terrain diorama in SideFX Houdini! If you’re interested in learning 3D modeling, you’ve come to the right place. Houdini is a powerful and versatile software that can be used for everything from creating stunning visual effects to building complex game…