Wesley CampbellWindow Layout for Animating Clips in Unity Using TimelineLet’s create a more efficient window layout for animating objects with Timeline!Jan 17Jan 17
Wesley CampbellUsing Timeline’s Animation Extrapolation in UnityLet’s continue our animations’ behavior between clips in Timeline!Jan 10Jan 10
Wesley CampbellBug Squashing in Unity: Erratic Timeline MovementLet’s solve the problem of erratic timeline movement!Dec 11, 2023Dec 11, 2023
Wesley CampbellNavigating the Timeline Window in UnityLet’s learn how to edit clips efficiently in the Timeline window!Dec 9, 2023Dec 9, 2023
Wesley CampbellCreating Basic Animations in Unity Using TimelineLet’s create object animations using the Timeline window!Dec 7, 2023Dec 7, 2023
Wesley CampbellCreating an Interactive Security Camera Setup in Unity with CinemachineLet’s set up a camera system that can change based on the player’s input!Dec 5, 2023Dec 5, 2023
Wesley CampbellExamining the Cinemachine Brain: Custom Transitions Per CameraLet’s create custom transitions for specific cameras!Nov 29, 2023Nov 29, 2023
Wesley CampbellCinemachine Preset Cameras: 2D CameraLet’s use Cinemachine with 2D cameras!Nov 18, 2023Nov 18, 2023
Wesley CampbellCombining Cinemachine PresetsLet’s combine different cinemachine cameras into a larger system!Nov 15, 2023Nov 15, 2023
Wesley CampbellCinemachine Preset Cameras: Target Group CameraLet’s create a camera that will automatically keep everything in frame using a preset from Cinemachine!Nov 1, 2023Nov 1, 2023