Wormfare: Not your typical garden worms & not an ordinary game!
Hello everybody, and welcome to the official Wormfare Medium blog!
We’ll publish extensive game-related details, such as gameplay mechanics and features here, as well as share with you an important information regarding the Wormfare development and any other major news and updates.
But for now, make yourselves comfortable and let’s introduce you to the worms.
First of all, Wormfare is not an ordinary game but a groundbreaking Global Ecosystem.
We integrate the dynamic worlds of Web2 and Web3 into a cohesive community, based on a free collectible card game and a quest-to-earn model. This ecosystem is designed to engage users in enjoyable, eco-conscious activities with a tangible, global impact.
In the forthcoming articles we will provide you with a detailed description of the ecosystem core elements and how they interact with each other, but for now we will briefly summarize the key points and tell you the story of the game’s creation.
Wormfare is distinguished by such features as:
- Collectible Card Game: A free-to-play game that is fun and engaging, allowing players to collect and compete without entry barriers.
- Quest-to-Earn Model: Participation in game-based quests contributes directly to environmental initiatives, blending entertainment with ecological responsibility.
- Eco-Foundation: A dedicated platform within the ecosystem that supports global ecological efforts, ensuring that every quest and game contributes to a larger cause.
- Engagement and Entertainment: Players enjoy a seamless experience that combines classic gaming elements with uniqueness.
- Impactful Participation: Activities within the game are designed to have a real-world positive impact on the environment.
- Monetary Rewards: Active participants receive rewards, incentivizing continuous engagement and contribution to ecological health.
Interested yet? Then be sure to subscribe in order not to miss the details, and for now enjoy the story of how our team came up with the idea of Wormfare, and where we took our inspiration from.
In many ways, Wormfare is inspired by such popular collectible card games as Hearthstone & Legends of Runeterra, but with our special features like implementing RPG elements such as various accessories to make the gameplay even more diverse.
The game’s core is a turn-based collectible card game, where you can choose each turn what cards to use, to fight your opponent. What makes Wormfare stand out from the competitors is our unique combat model that will be covered in the next few articles.
To achieve victories in Wormfare the players must collect unique and powerful cards and accessories, upgrade them to higher rarities, and create unique teams and decks. In such a way any player can choose from dozens of various tactics and choose the one that suits him the best.
The visual component of the game evokes delight and feelings of nostalgia since our designers are inspired by the ’90s masterpieces such as Earthworm Jim by Shiny Entertainment Studio and Boogerman by Interplay Productions. Years ago these games released on 16-bit consoles captured the minds of many providing entertaining and trashy gameplay. We are also were influenced by Rick and Morty and ’90s Cartoon Network animated series.
And a few words about our game’s ambiance.
It is based on a profoundly designed lore with a post-apocalyptic origin. In a dystopian future, rampant pollution is wreaking havoc on the environment, poisoning water bodies, and saturating the planet with toxic, radioactive, and chemical substances. Humanity faces extinction, falling victim to the catastrophe it has brought upon itself. Amid the devastation, there is an unexpected turn of events — the emergence of resistant mutated worms. And here comes our heroes — daring, impatient, and ready to act at any moment to save our planet in the fight for $WOFR (Wormfare Utility Token).