WOW Classic Paladin Battleground Tactics Guides — Alterac Valley

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3 min readSep 26, 2019

Alterac Valley is the largest and longest of the battlegrounds. The objective here is to drive into the heart of enemy territory and kill their general to win the match. Along the way you need to claim graveyards and towers to weaken the enemy forces at the base and to strengthen your own.

But the strategies used in Alterac Valley change more often than in any other battleground. The primary reason for this is that players can’t join as a group and every match is essentially a pick up group. This means that unless you’re lucky the leader of the group will usually not be able to give effective orders and more often than not the other players won’t listen. Because this is the same for both sides of the game a well placed healer can literally be the deciding factor of who wins and who loses. When playing in AV you are at your most effective when guarding a graveyard before it is capped or healing tanks when they take down commanders.

The matches have currently evolved into a huge race with three fourths heading to the enemies main base and the remainder staying behind to guard their general. Both sides will usually start by going after the opposing side’s captains, but this is an old tactic from when you could get extra rep for killing captains. It really has no merit besides slowing you down but you will almost always go kill them first. The captain fight is like a basic PVE boss battle so focus on healing the person main tanking them.

Say in chat that you will heal and a warrior will usually step up to tank a lot faster. After that most battles will take place on either the north or south end of the Field of Strife. Players may cap a graveyard here but usually they will ride on to either the Frostwolf or Stormpike Graveyards. If you are defending a graveyard try to disrupt enemies like you do in AB and put down rank one Consecration to unstealth rogues.

If you are lucky a few team players will stay behind to guard any graveyards you have captured while the rest move towards the enemy base. If there is no healer here you should stay and guard the base till it is capped. This will allow your team to start clearing out the enemy base faster. Move up and help the rest of the group take the relief hut and when that is capped start pulling the marshals or warmasters. It is really important that you focus on healing here like you would in a regular PVE fight because agro is important and many players are not organized enough to avoid taking damage.

When all of the marshals or warmasters are dead have your tank head inside and attack the enemy general. This is a very simple tank and spank fight where the only issue is dealing with agro. Focus once again on healing but if an enemy runs in to cause confusion stun them with Hammer of Justice so the others can take them down. Keep the majority of heals on the tank and if you are all fast enough you will win the game.

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WOW Classic Paladin’s most detailed Group PVP Guides

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