Zain Ul AbideenA Modular Spawning System Using Factory Design Pattern in UnityRecently, while working on my personal project, I decided to incorporate boosters and power-ups. After all, they are a popular feature in…Aug 24Aug 24
Zain Ul AbideenUndo — Redo in Game Programming using Command PatternA couple of months ago, I embarked on creating my first fighting game, aiming to include well-defined hit boxes, character selection, and…Aug 11Aug 11
Zain Ul AbideenWriting a Simple AI with State Pattern in UnityI have always been fascinated by the artificial intelligence (AI) used in various games, ranging from simple wander behaviors to complex…Jul 28Jul 28
Zain Ul AbideenUsing Facade Pattern In Game DevelopmentImagine you’re embarking on your first RPG game project in Unity. You’re tasked with integrating numerous sound effects, music, and…Jul 21Jul 21
Zain Ul AbideenWriting a Better Observer Pattern in UnityI remember how I first encountered design patterns and was fascinated by their potential. Design patterns are like food such as caviar or…Jul 7Jul 7
Zain Ul AbideenComposition Over Inheritance; A Controversial TakeOne fine day, you find yourself deeply engrossed in developing your new game, your mind fresh and eager. You’re swiftly navigating through…Jun 30Jun 30
Zain Ul AbideenBack To Office : From Remote to OnsiteI began my professional career in November 2021 as an Associate Game Developer, working remotely for a company based in Turkey. From then…Jun 23Jun 23