Xavier Coelho-KostolnyPrepping for Gamedev InterviewsHow to get ready for the scariest part of getting hiredJan 2, 2023Jan 2, 2023
Xavier Coelho-KostolnyCover Letters for Game ArtistsSimple, structured tips for writing a better cover letterJan 2, 2023Jan 2, 2023
Xavier Coelho-KostolnyWriting Resumes for Game Art JobsSimple, actionable tips for writing a good CV/ResumeJan 2, 2023Jan 2, 2023
Xavier Coelho-KostolnyBuilding a Game Art PortfolioHow to display your work so it hits the right eyeballsJan 2, 2023Jan 2, 2023
Xavier Coelho-KostolnyCharacter Readability in Team Fortress 2 and OverwatchThis is an expanded essay based on a series of tweets I wrote back in 2017 comparing Overwatch and its predecessor from the same…Nov 16, 20202Nov 16, 20202
Xavier Coelho-KostolnyA Short Guide to Freelance RatesSimple formulas for making sure you don’t get screwed overJan 30, 20201Jan 30, 20201