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Xiangzhu Chen
Xiangzhu Chen

Xiangzhu Chen

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Highlighted by Xiangzhu Chen

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From What is the role of an AI designer? by Amanda Linden

…n a consumer product surface of our own, so there isn’t an app for the team to maintain day-to-day. I also had a preconceived bias against designing “technology first” versus “people problem first”, so figuring out how to work effectively in a world where technological capabilities are unfolding real-time (and you are working to apply them in the right way) felt backward and unfamiliar to me.

From How to Use Animation to Improve UX by Nick Babich

We’re no longer just designing static screens. We’re designing for how the user gets from those screens to actually view content.

From Unpaid UX Work Disguised As “Design Exercises”: How To Handle It by Jamal Nichols

The goal of design exercises should be to get a feel for your chemistry when working together, not to assess if you can design or not. By the time you are in this step of the hiring process, a good interviewer ought to know whether you have the hard skills.

Claps from Xiangzhu Chen

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How to Use Animation to Improve UX

Nick Babich

Week 21: Local Artisan 100% Organic Prototypes

Woodlanders Capstone Team

Storytelling in UX Design

Mithila Tople