SKETCHNOTE: Laura Klein, Beyond Landing Pages: Five Ways to Find Out if Your Idea Is StupidJan 31, 2022Jan 31, 2022
Published inDesign for Behavior ChangePROJECT: Measuring Me Take 2The behavior I’d like to change sleeping late. I noticed that I usually go to sleep around 2 to 3 am regardless when I get into my bed…Jan 10, 20221Jan 10, 20221
Published inGame Design FundamentalsProject Two: Together AloneTeam: Xiaohai Liu, Suyie Z., Eli Vazquez, Yawen S., Yinchen Xu, and Ty HunterJun 5, 2020Jun 5, 2020
Behind the Curtain of Traditional Chinese Medicine ResearchCreated by Jenny Jiasheng Wang and Xiaohai LiuJun 2, 2020Jun 2, 2020
Published inGame Design FundamentalsCritical Play: Theme Only GamesCut the Rope and Angry Birds were two of the first few games I played on iPhone and iPad. I was immediately intrigued by how physics can…May 24, 2020May 24, 2020
Published inGame Design FundamentalsSketchnote: Onboarding in Plants vs ZombiesMay 23, 2020May 23, 2020