Jumpstart your Virtual Portfolio with Google Blocks
Virtual reality, augmented reality, mixed reality and anything considered a partially or fully immersive experience into a digital environment, is dominating the media stage.
Remember what they said about the Internet?
Let’s go back to 1984 to the dawn of the computer when 8% of households had a PC at home. Fast forward to today, 10% of households already own some type of VR/MR/AR headset. Like the internet, everyone is scrambling to get a piece of the pie, find their niche in the VR world, and stay there.
Unfortunately for some digital professionals, if we don’t work for companies already leading AR initiatives we won’t get the opportunity to be on the front lines of VR’s assault on media. Worse still, when it comes to finding gainful employment in this market we are expected to have training or prior experience.
No VR experience because you have no VR experience
If we have no training we probably have no experience. We need to provide ourselves an advantage in today’s digital job markets. Companies that provide IT solutions or professionals that develop and/or design, what can be done to keep ahead of the game, win VR work, and accumulate portfolio gold? Well there now is a tool that can jump start building up that VR portfolio.
It makes sense to create 3D in 3D folks!
Google Blocks is the new Maya, all the tools you need and none of the distractions of an interface. It is a VR application that with the help of a headset allows the creation of 3D models in a 3D environment. Within 10 minutes of putting on the headset, one can create a quantifiable and exportable 3D Robot Christmas Elf. The tools, usability, and functionality of this application are mind blowing. Here is what the site says…
“Don’t just imagine your creations — walk around them. With Blocks, you can create models in VR. That means no more mind tricks to create real, volumetric objects on a 2D surface.”
This whole time we have been trying to create 3D images on a 2D screen and it has and will always be a challenge. Now with no previous Oculus Rift or Maya work experience, we could jump right in after a 10-min tutorial.
Pros vs Cons
When comparing pros and cons, the pros definitely outweigh the cons. We can move 3D objects, walk around them, and view. Also, the gestures for switching tools is easy and natural. The environment is simple.
Some improvements? The ability to customize palette colors and textures online, change the environment background, and add some pre-made geometric shapes to choose. There were several we wish we didn’t have to go through the process to make.
But still this tool could become a staple in any digital designer’s toolbox. Get a Rift, if you don’t already have one, and start building your VR portfolio today.