Y-S OoiPersona 5: Life Will Change, But Video Games Are ForeverThe game Persona 5 showed me that life is cyclical in ways that you won’t expect.Oct 31, 2019Oct 31, 2019
Y-S OoiFreaking Out Over Persona 5I never wanted to feel this way. But I do, so it’ll probably help me feel better if I write about it. Before I do though, you might be…Dec 13, 2018Dec 13, 2018
Y-S OoiinCommunication Design Fundamentals (F16)Project Five: Grids, Style, & Format (2)Print/InDesign Layout November 1-December 8, 2016 Individual ProjectDec 12, 2016Dec 12, 2016
Y-S OoiinCommunication Design Fundamentals (F16)Project Five: Grids, Style, & Format (1)With this project, I want to create a book that informs people on what the INFJ personality type is, which is derived from the Myers-Briggs…Nov 14, 2016Nov 14, 2016
Y-S OoiinCommunication Design Fundamentals (F16)Project Four: Form & Color (2)Print/Illustrator Artboards October 6-November 3, 2016 Individual ProjectNov 6, 2016Nov 6, 2016
Y-S OoiinCommunication Design Fundamentals (F16)Project Four: Form & Color (1)For this project, I’ve selected three “graphic novels” that, while not actually part of one series, all deconstruct the conventions of the…Oct 10, 2016Oct 10, 2016
Y-S OoiinCommunication Design Fundamentals (F16)Project Three, Part Two: Type and Heirarchy (2)Print/InDesign Layout September 15-October 4, 2016 Individual ProjectOct 6, 2016Oct 6, 2016
Y-S OoiinCommunication Design Fundamentals (F16)Project Three, Part Two: Type & Hierarchy (1)Baskerville was designed by John Baskerville in 1757, and is a serif font (although it can be further classified as a transitional serif…Sep 22, 2016Sep 22, 2016
Y-S OoiinCommunication Design Fundamentals (F16)Project Three, Part One: Type & HierarchyExercise 1: Typeface TracingSep 19, 2016Sep 19, 2016
Y-S OoiinCommunication Design Fundamentals (F16)Project Two: Form & CompositionPrint/Digital Illustration September 1–13, 2016 Individual ProjectSep 15, 2016Sep 15, 2016