Liberty DepriestUnity HDRP Occlusion CullingGoal: Implement occlusion culling in Unity HDRPOct 23, 2022Oct 23, 2022
Liberty DepriestAdding Light Cookies to The Study Room — Unity HDRPGoal: Add light cookies to help diversify the lights in our Unity HDRP sceneOct 20, 2022Oct 20, 2022
Liberty DepriestCreating Dust Using Particle Systems — Unity HDRPGoal: Create dust using particle systems in the study room for Unity HDRPOct 17, 2022Oct 17, 2022
Liberty DepriestUse Volumetric Lights For Light Beams— Unity HDRPGoal: add volumetric lights in Unity HDRP in the study room sceneOct 13, 2022Oct 13, 2022
Liberty DepriestSpice Up a Unity HDRP Scene with Post-ProcessingGoal: add post-processing effects to the study room scene in Unity HDRPOct 8, 2022Oct 8, 2022
Liberty DepriestSetting Up Light Probes For The Study Room — Unity HDRPGoal: set up light probes for the study room in Unity HDRPOct 7, 2022Oct 7, 2022
Liberty DepriestHow I Optimize Large Scenes in Unity HDRP Using Three StepsGoal: Learn how to optimize large scenes in Unity HDRP using occlusion culling, LOD, and mesh bakingOct 6, 2022Oct 6, 2022
Liberty DepriestRevising Reflection Probes — Unity HDRPGoal: implement a reflection probe in our study room in Unity HDRPOct 4, 2022Oct 4, 2022
Liberty DepriestFog in The Study Room — Unity HDRPGoal: add fog and volumetric lighting in the study room in Unity HDRPOct 3, 2022Oct 3, 2022