Sprint 1: Interaction Design
For this sprint we were given the challenge to design an app to aid researchers in collecting data on Water Quality in the Puget Sound Area. I decided to make an app for the University of Washington students to rate the different water fountains on campus called ?How's the Water?.
They were given the options to take a picture, add a Geo Tag and rate the water source on 5 different categories. I was really proud of my prototype so I made sure to show a lot of my friends- one even helped me with the creation of my video. Click Here to Watch the Video.
I really thought a lot about user design, especially consistently in style. For the app, I chose to use the water drop shape throughout the app design to enhance the application.
I had some problems with the scale of my application. I wanted to add so many details but I learned that a prototype is not at all a final perfect product. I created enough to get my design and concept across to users in a simple form.
I really liked using the POP platform. Even though it did not work on my phone and was sort of a pain to use on the computer, I learned a lot. It was very fun and a great experience to actually create an application that could be used and tested without too much technical work. It was great to see my idea come to life.
I think that this kind of work is extremely important in the real world. I know one place we could use this interaction design strategy is in educational tools. I wrote about how a lot of library databases I use for class are a huge struggle to find the content I want. It is important to work on having great content but the content might not ever reach the public if the design doesn’t allow the content to be accessible! I also think that textbook layouts could really benefit from this. There is a noticeable difference between textbooks from the last 10 years to now, there is more graphics and smaller blocks of texts. But a little more interaction design and creation of prototypes could really enhance a student’s experience in reading a textbook just based on the placement of the information.
Interaction design is seen everywhere and can help everywhere!